Journal Entry for 2/20/08

Today we learned how to use the particle collision event editor in which you can make different particles emit from other particles in the event of a collision. To do this you select particles>particle collision event editor. This creates another particle system which is completely editable. For instance, you can create spheres when something collides with points. This is helpful for creating effects such as splashes.

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s


Follow

Get every new post delivered to your Inbox.